Rocket League designer Psyonix is finishing support for the game on macOS and Linux. Here's the reason, and how you can get a discount for the game on Steam.Psyonix reported a week ago that help for the Mac and Linux renditions of Rocket League will end in March 2020 <a href="https://www.lolga.com/"title="www.lolga.com">LOLGA</a>. A last update for the game will handicap all online usefulness, remembering for game buys, and online multiplayer modes.
In a post on the Rocket League sub-Reddit <a href="https://www.lolga.com/rocket-league/trading-prices"title="Rocket League Prices">Rocket League Prices</a>, Psyonix has given detail on the choice to end Mac and Linux uphold. The studio's Psyonix_Devin clarifies that the expected update to DirectX 11 is the essential factor, saying:"Unfortunately, our macOS and Linux local customers rely upon our DX9 execution for their OpenGL renderer to work. At the point when we quit supporting DX9, those customers quit working. To keep these variants useful, we would need to put critical extra time and assets in a substitution delivering pipeline, for example, Metal on macOS or Vulkan/OpenGL4 on Linux."