As Diablo 4 gears up for its ninth season, Sins of the Horadrim, Blizzard is preparing for one of the most significant class balance updates yet. Thanks to recent datamining efforts, fans have gotten a sneak peek into what’s coming in the upcoming Public Test Realm (PTR). Among all five classes, the Sorcerer stands out with the highest number of adjustments—14 skill changes in total—set to redefine the way the class plays in Season 9.
One of the most notable Sorcerer changes involves Spark, a staple for many lightning-based builds. This skill’s projectile bolts are being significantly buffed, now dealing 25% damage each, up from a mere 12%. This more than doubling of its damage output could bring Spark builds back into relevance, especially in high-mobility and AoE scenarios.
Arc Lash, another popular Sorcerer skill, is also seeing its damage increased from 42% to 80%. This change may reinvigorate melee-focused Sorcerer builds, offering more viable endgame options for players who want a riskier, close-range playstyle with significant payoff. The buff transforms Arc Lash into a much more threatening tool for crowd control and burst damage.
The fire school of magic hasn't been left behind. Fire Bolt and Firewall, two foundational fire-based skills, are getting major buffs as well. Fire Bolt’s damage-over-time (DoT) effect now scales to 90%, while Firewall sees an enormous increase to 300%. These changes make fire Sorcerers far more viable in both solo and group play, especially in sustained fights.
With these substantial improvements, Blizzard seems to be emphasizing build diversity within the Sorcerer class. By boosting underperforming abilities rather than nerfing overpowered ones, the developers are likely aiming to create a more flexible and engaging experience for players. You can learn more now from u4gm.com.