"There's an unorthodox solution to this issue, because different people would like different things and a variety of apparent solutions have non-obvious consequences," Aggrend writes.
Server imbalances are not new in Burning Crusade Classic or WoW Classic. The stories are all over the internet concerning certain servers in old school MMORPGs being populated by close to 90% Horde players or vice versa. In most cases, when a server is rumored to become dominated by one particular faction, guilds belonging to the other side prefer not to endure it, will pay to transfer to a server with a healthier population balance. This is particularly important in PvP servers that have a healthy competition between factions is essential for the server's popularity.
It was generally not a intention to significantly buff and improve the overall performance of specs during that process. The sheer volume of changes resulted in lots of variation, but we're monitoring the initial days of live 7.1.5 and determining if people are far beyond or below what they used to be or where they should be. It's likely that there will be some adjustments to be made prior to the release of Nighthold.
In Legion development in the early stages, there was an enormous plan to ensure that fantasy was the first being used for all classes. This was a huge factor from the mechanics that we use on the classes to how the visuals of spells were made to how animations were made. It was also heavily connected with our combat overhaul program where the concept of Charge looked like a large, meaty charge rather than, "I'm just kind of running up to a guy."
If you want to learn more about WoW WoTLK Classic Gold ,please vist https://www.p2pah.com/wow-wotlk-classic-gold.html