dreary places of Scosglen and of the snow-white mesas way up the other side, a Druid has wind, and fur, and a brood of ravens to fly through places like the wind in a hot wind. The general concept of the Teleporting Ravens of Destruction construction is easy to grasp: send out a flock to reconnoiter and distract, and then Teleport across the screen to chain kills, item, and collect valuable materials and Diablo 4 gold before the screen has even been brought back to rest.
The most important mobility feature is Teleport, which allows you to skate through corridors, avoid danger, and immediately bridge gaps on vulnerable elites to find valuable gems and as many gold as possible. The trick consists in the order: summon the birds, send a spell of pushing the storm, then Visibly transfer to a new pile before the old herd can even begin to wonder what has happened to them.
Rotations start with a short pre-buff: summon the Ravens as a momentum stack, and place a large scale devastating spell to lure enemies. When the pack closes up, Teleport to the highest concentration, re-summon Ravens at once, so that they can spend as much time as possible, and couple your own damage with the raven-assisted explosions. It aims to ensure uninterrupted uptime on both crowd control and high-damage bursts, hence you will never have to stall on an empty field.
Chase gear is concerning the speed of movement, resource sustainability, and damage on the crit. Fast items with +Movement Speed, a reduction in cooldown of major skills and crit multipliers are best. You would like to have sockets that are more efficient, like gems that enhance elemental damage or resource production without compromising on speed. The best characteristic of the Druid in this construction is that you can have the ravens alive and active and yet at the same time have your own resources still in the green.
Prefer open areas with good sightlines of which you can teleport behind a group and use ravens in a chain of them to have an arcane storm, and pick up as much gold and item drops as you can on the way. Never go through narrow passages and make a sitting duck to multi-target attacks - you can run and hit and run, but not in a brawl. To be on the safe side, you should always go to the areas where you are sure to find elites and two or more chests, that way you will be able to keep your speed and to scavenge, collect precious things and farm gold without losing the momentum.Want to master Diablo 4? Follow U4gm for the latest strategies and expert advice.
